Topic: Difference between Modx and Tattoo  (Read 4399 times)

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#1: 14-Aug-2006, 04:05 PM

silent
Posts: 186

Moderator's note : This thread was originally posted in the french forums (in the FAQ, since I am often asked about this), where I answered a question of a french user regarding differences between Tattoo and MODx. This dicussion between me and silent ensued. As it's in english, it should rather be in the english forums than in the french forums. I retitled it and moved it to the general MODx dicsussion board.

Hi David,
Quote
Effectivement cela peut porter à confusion... Pour bien comprendre comment se déroule le développement de MODx, il faut d'abord rappeler qu'il y a deux branches principales :
This is a very instructive explanation of how things stand. I think you should provide that in English too.
(I do not feel authorized to translate foreign messages..  Wink )
« Last Edit: 15-Aug-2006, 03:06 AM by davidm »

#2: 14-Aug-2006, 04:32 PM

Marketing & Design Team

davidm
MODx evangelist
Posts: 7,073

The best way to predict the future is to invent it

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Speak both french and english ?

Well, I answered the question since it was asked, and did just give a rough outline... on the english side of things, I wouldn't want to overlap the dev team, who are much more qualified than I am to elaborate on this... I think Jason has offered info many times on 1.0, though I agree those post are scattered on the forums...
« Last Edit: 15-Aug-2006, 03:42 AM by davidm »
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#3: 14-Aug-2006, 04:58 PM

silent
Posts: 186

Speak both french and english ?

"Speaking"? No, not really. But I have some reading knowledge in French. (I even did some french-german translations for a german publisher. But that was more than 15 years ago. And my french has not improved since... Embarrassed )
I had the feeling that you reveal some interesting stuff here (the EnterpriseCM thing and the compat issues relating to PHP 4/5. I wish that the majority of the community could read that. If you think otherwise, no problem. It's your post, not mine  Wink

regards!
« Last Edit: 14-Aug-2006, 06:24 PM by silent »

#4: 15-Aug-2006, 02:59 AM

Marketing & Design Team

davidm
MODx evangelist
Posts: 7,073

The best way to predict the future is to invent it

WWW
I had the feeling that you reveal some interesting stuff here (the EnterpriseCM thing and the compat issues relating to PHP 4/5. I wish that the majority of the community could read that. If you think otherwise, no problem. It's your post, not mine  Wink

I am not sure I am revealing anything, Jason has posted here and there about the future of MODx and Tattoo (there are other threads, such as :
http://modxcms.com/forums/index.php/topic,4034.msg29423.html#msg29423
or http://modxcms.com/forums/index.php/topic,2135.msg41016.html#msg41016
or http://modxcms.com/forums/index.php/topic,6063.msg42909.html#msg42909
or http://modxcms.com/forums/index.php/topic,4076.msg29787.html#msg29787... there are certainly more...)

But you're right maybe we should have a summary of some kind somewhere.

Since I splitted and moved this thread to the english board, let me translate antoine's question on the french board was

Quote
I am a new member and I have often encountered references to Tattoo, is it the new name for MODx 1.0 ? How does it differ exactly ? Is the brand changing or is the project forking into two different branches ?

My answer was :

Quote
I understand how you could be confused about this... First, to have a good grasp of how things are going on as far as dev is concerned, you'll have to keep in mind that there are two main branches :
  • the 0.9.x branch, which I could call the Eto legacy branch, with many improvements over Etomite
  • the 1.0 branch, which is a total rewrite of the core, based on OO

This being said, the 1.0 branch splits into two different versions of the application (so to speak, forgive me if I am making improper use of language here, I am no dev Tongue ) :
  • MODx 1.0 will remain compatible with PHP 4.x, and will probably target individual or small companies (due to the price / scarcity of PHP5 hosting)
  • Tattoo, which will be a "PHP5 enhanced" version of the above (will require PHP 5.1+), targeted at corporate websites and possibly the ECM segment.

The new branch will bring a lot of improvement to the existing features :
- database abstraction layer, which will open the use of DB other than MySQL
- a new much more powerful API
- a new permission system
- revisionning
- mutli-lingual capability
- workflow
- and many other....

I'll let the dev team correct me where I am wrong or not precise enough there.
« Last Edit: 15-Aug-2006, 03:48 AM by davidm »
.: nodeo.net : Pour un web libre, moderne et ouvert ! :: david-molliere.net : Suivez en "live" mes expérimentations et billets sur les CMS et autres applications web :.

*** Forums modxcms.fr Participez à l'élaboration du site MODx francophone ! ***

! Nouveau !  En live, ne manquez pas les news de modxcms.fr sur Twitter   ! Nouveau !

MODx est l'outil idéal pour les developpeurs et webdesigners qui cherchent un framework de gestion de contenu hautement flexible et performant, tout en étant simple d'accès pour les utilisateurs finaux.

Config : Apache 2.2.8 - MySQL 5.0.67 - PHP 5.2.8 | Debian 4.0 (Etch)

Réalisations sous MODx : | pargade-notaires.fr | soleil.info | gican.asso.fr | michelez-notaires.com | amadom.gerondicap.com | jocelyne-violet.net

#5: 15-Aug-2006, 03:54 AM

Foundation

rthrash
Posts: 11,351

WWW
There will be a lot to say about that after we get the next 0.9.5 release out as that's our primary focus right now. Smiley
MODx is a content managmeent framework that allows web professionals to turn over sites to end-users for daily maintenance without worrying. Please help us help you when asking for assistance and read the wiki. Searching the forums from the top level helps, too.
Ryan Thrash
MODx Co-Founder
Principal @ Collabpad
work productively.
work intelligently.
work together.

#6: 15-Aug-2006, 06:27 AM

silent
Posts: 186

Thanks for the translation, David!
And I apologize for having posted in English to a French thread. If I had been able to write in French, I surely would  have done so... Lips sealed

#7: 15-Aug-2006, 08:43 AM

Coding Team

vbrilon
Posts: 258

Très bien David!

Very good summary for non-tech people. We should put some of this in the FAQ I think.

#8: 15-Aug-2006, 08:56 AM

Foundation

rthrash
Posts: 11,351

WWW
Actually, I think the biggest difference right now with MODx (in retrospect) is that it's a shipping product!

(And everyone always knows that non-shipping software is always late...) Tongue

Moral of the story: enjoy what's here today, what's going to be released in the immediate future (0.9.5) and get ready for a lot of fun down the road with the 1.0 branch(es).
MODx is a content managmeent framework that allows web professionals to turn over sites to end-users for daily maintenance without worrying. Please help us help you when asking for assistance and read the wiki. Searching the forums from the top level helps, too.
Ryan Thrash
MODx Co-Founder
Principal @ Collabpad
work productively.
work intelligently.
work together.
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